Tag: steve jackson games

  • Knowing Your Own Strength with Conditional Injury in GURPS

    So that’s what he’s been doing. You caught me fair and square. This month, I’ve spent over a week trying to figure out how to best merge Knowing Your Own Strength (KYOS) with Conditional Injury (CI). The funniest part of the story is that this came from me trying to fit some new decapitation rules into GURPS…

  • It’s a life update!

    This is mostly for me, really, but you might learn some fun things too! The weather was warm today! That was nice. I’m slowly recovering from my cervical radiculopathy, I think. I’ve been listening to the My Brother, My Brother, and Me podcast as well as the audiobook for A Memory of Light from The…

  • Lots of (Powered by) GURPS Kickstarters

    On the off-chance that someone sees this and then on the further off-chance someone thinks, “Wow, wait, I love GURPS too”, I have some news. There are currently two active Kickstarters where you can show your support for GURPS as I have done so: SJ Games’ Dungeon Fantasy RPG Monsters 2 as well as Douglas…